Quick Start with tcp beginner

Production-ready compilation flags and build commands

Socket Programming: QUICK START (30s)

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import socket

# Server
server = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
server.bind(('localhost', 5000))
server.listen(1)
print('Listening on port 5000...')
conn, addr = server.accept()
data = conn.recv(1024)
print(f'Received: {data.decode()}')
conn.close()

# Client
client = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
client.connect(('localhost', 5000))
client.send(b'Hello TCP!')
client.close()
$
Server receives 'Hello TCP!' from client. Learn more in TCP client-server communication section below.
⚡ 5s Setup

When to Use tcp beginner

Decision matrix per scegliere la tecnologia giusta

IDEAL USE CASES

  • Building reliable client-server applications requiring guaranteed message delivery and ordered data transmission

  • Creating real-time communication systems (chat apps, collaborative tools, live updates) with persistent connections

  • Developing network services and APIs where data integrity and connection stability are critical requirements

AVOID FOR

  • Ultra-low-latency applications requiring sub-millisecond latency where UDP is more appropriate

  • Broadcasting to many recipients simultaneously - use UDP multicast instead of TCP for scalability

  • Simple fire-and-forget messaging where packet loss is acceptable and ordering doesn't matter

Core Concepts of tcp beginner

Production-ready compilation flags and build commands

#1

Socket Programming: Creating Network Endpoints

TCP sockets provide bidirectional communication endpoints. AF_INET specifies IPv4, SOCK_STREAM specifies TCP protocol. Sockets must be bound to address/port on server, connected to server address on client. See socket creation patterns for implementation details.

✓ Solution
Always bind() before listen() on server, ensure server listening before client connect(), validate port is not in use
+95% connection reliability, prevents connection refused errors
#2

Three-Way Handshake: TCP Connection Establishment

TCP establishes connections via 3-way handshake: client sends SYN, server responds with SYN-ACK, client sends ACK. Handshake ensures both sides ready to communicate. Connection queues on server via listen(backlog).

+100% guaranteed connection setup, prevents half-open connections
#3

Data Transmission: Reliable Ordered Delivery

TCP guarantees bytes arrive in order with automatic retransmission of lost packets. Flow control prevents overwhelming receiver. Window size negotiated during handshake. See reliable data transmission examples for implementation.

Throughput: 100-1000Mbps depending on network, latency: 1-100ms typical
#4

Connection Termination: Graceful Shutdown

TCP terminates via 4-way handshake: one side sends FIN, other ACKs, then sends FIN, first side ACKs (TIME_WAIT state). Proper shutdown prevents resource leaks and zombie connections.

#5

Error Handling: Socket Exceptions and Edge Cases

TCP operations fail with connection reset, timeout, broken pipe errors. Proper error handling with try-except or error checking critical for production. See error handling patterns and recovery.

+80% application stability, prevents unhandled exceptions crashing services